Tagged As: animator

The Following content has been tagged as "animator"


Lighting Artist

In the fields of visual effects and digital animation, as with live-action, lighting is an important element that creates mood, depth, and realism in a scene. Whether producing a fully animated film or enhancing a filmed sequence with the use of computer-generated imagery, lighting artists put some of the last finishing touches on the project. 

3-D Motion Tracker

Motion tracking is the foundation upon which all live-action visual effects are built; this is the first step in creating a match move, which allows a computer-generated object to be inserted into live-action footage.

Maker Studios

Maker Studios is a digital production studio that is harnessing the power of YouTube to distribute original web content developed in partnership with creative talent.

Epic Games

Epic Games is not only the award-winning studio that brought the Gears of War franchise to the masses, but it also builds one of the most widely used game engines: the Unreal engine. Titles from outside developers built on the Unreal platform include Mass Effect 2 and Batman: Arkham Asylum.

Zynga

Founded in 2007, Zynga has quickly become one of the largest developers in the mobile and social networking segments of the game development industry. The studio’s titles combine for 232 million monthly active users and 60 million daily active users.

Insomniac Games

Insomniac Games is an independent game development company, founded in 1994 by President/CEO Ted Price. With the leadership of programmers Alex and Brian Hastings—serving as Chief Architect and Chief Creative Officer respectively—the team spearheaded the studio’s first title, Disruptor.

Animator

Computer animation has cemented its place in film and television, leaving behind traditional hand-drawn animation. Yet, despite the evolution from painted cels to software, the techniques and principles of animation remain largely unchanged. Animators work like actors or puppeteers to manipulate the models created in the digital environment, to create movement, interaction, and expressions of emotion through the characters.

Pixar Animation Studios

Luxo, Jr. was once just an unremarkable gray desk lamp. In 1986, the creative team at Pixar Animation Studios imprinted a personality onto a lamp and audiences marveled. In 1987, Pixar and Luxo were nominated for an Academy Award for Best Animated Short, and it made Pixar a name in the industry.

Character Rigger

Fluid movement of a character is a vital element in creating a dynamic game-play experience. The expressiveness of facial features, the way a character walks, holds a battleaxe or carries a rifle are integral to the enjoyment of a video game—visually and emotionally. The artistic talents and technical skill of a character rigger are employed in game design to animate realistic characters in a virtual world and enhance the immersion of a player into the game.

Animator

Video game animators, like cartoon animators, are responsible for portraying movement and behavior. They bring to life characters and creatures, and apply their skills to objects, scenery, and environmental effects. Whether the game is as stylized as Batman: Arkham Asylum or a photorealistic stunner such as Modern Warfare, animators must create emotionally believable characters that allow the player to interact with the game in a realistic way. The way a tank traverses the terrain or Harley Quinn climbs the stairs must precisely mimic movement in real life.