Tagged As: art

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Irrational Games

Ken Levine, Jonathan Chey, and Robert Fermier founded Irrational Games in 1997. Purchased by Take Two in 2005, the studio briefly took on the name of 2K Boston in 2007, coinciding with the release of the BAFTA Best Game award-winning BioShock. In 2010, the company reclaimed the name Irrational Games.  

Assistant Art Director

The assistant art director is responsible for executing tasks delegated by the art director; these may include management of personnel, disbursement of budget allowances, and overseeing art department activities on set.

Concept Artist

Within the art department of a film or television production, a concept artist aids designers in the rendering or drafting necessary to clarify ideas for the construction of props, scenery, costumes, and visual effects elements.

Storyboard Artist

Storyboarding a script essentially transforms pages of dialogue and description into a comic book. Sequential single-frame illustrations are compiled to depict sequences or scenes that may be too complex to accurately describe in words alone. The director and other members of the production staff rely on storyboards to demonstrate camera angles and lay out shots that may require considerable post-production with the inclusion of visual effects.

Character Modeler

The process of character modeling for video games relies heavily on computer software applications that allow artists to build a three-dimensional character from digital wireframes and virtual clumps of clay. Character modelers work in the medium of polygons, which are shaped, textured, and painted with virtual tools to produce stunningly lifelike human characters and impressively stylized creatures of fantasy.

Cinematics Illustrator

Cinematic sequences, or cut scenes, are incorporated between segments of regular gameplay to further the plot and deepen the player’s overall experience and interaction with the characters and story. These sequences have become increasingly sophisticated, with greater attention to film-quality animation, requiring specialists dedicated solely to the creation of art assets for cut scenes. 

Scenic Painter

A bit of artfully applied paint can fool an audience into believing almost anything. Scenic painters are skilled in the art of deception and mimicry, transforming wood flats into a stylized Nile delta or a city square in 19th-century Seville.

Lead Animator

The lead animator at a game development studio is a mentor to the junior staff who guides and tutors the artists in evolving and developing their talent. This person is also the right hand of the animation director in supervising the staff toward completion of animation assets in a timely, efficient manner.

Property Master

The property master on a film or television production is responsible for all objects handled by the actors during a scene. This includes food, weapons, household items, office supplies, and intergalactic communication devices.

Titles Designer

The opening titles sequence of a film or television show is meant to set the mood for the audience and establish a tone for the presentation to follow. Depending on the budget of the production, this sequence may be very elaborate or quite simple. Distinctive titles sequences can also establish a cohesive brand among several products of the same family, as with the very similar style of all Marvel films or epics like Star Wars, Indiana Jones, or The Lord of the Rings.