Tagged As: character artist

The Following content has been tagged as "character artist"


Trion Worlds

Trion Worlds is an independent developer and publisher of massively multiplayer online games, founded by industry veterans Lars Buttler and Jon Van Caneghem.

Visceral Games

Visceral Games is a division of Electronic Arts, formerly known as EA Redwood Shores. The game development studio is best known for the horror third-person shooter series Dead Space.

Previz Supervisor

Previsualization is a process used in feature filmmaking and television production to plan out complex visual effects sequences during the pre-production phase; this enables the director and cinematographer to see rough animatics of their shots in a fast and inexpensive manner before committing time, crew, and resources to filming.

Previz Artist

A previz artist is a skilled generalist with considerable experience in digital animation and a keen eye for cinematography. He or she is a member of the visual effects team who is responsible for creating previsualization animatics during pre-production. At the request of the director, animatics are used to plan various iterations of a complex scene, providing the director with a rough representation of character blocking, the environment, digital effects, and other cinematic elements.

Vigil Games

David Adams, Joe Madureira, Marvin Donald, and Ryan Stefanelli founded Vigil Games in 2005. After hatching a plan to leave their PC game development jobs and open an independent studio to create console games, the group went into intensive garage development and premiered their ideas at E3. Vigil quickly gained interest from THQ to publish the first title, Darksiders.

Lighting Artist

Lighting in video games, as with film, television, and theater, is necessary to establish an atmosphere within the game environment that is consistent with the time and place, as well as the emotional context. Lighting sets the mood for a showdown at high noon in New Austin or a deadly night siege in Raccoon City. 

Animation Layout Artist

In computer-aided animation, a layout artist serves a similar function to a cinematographer; this person is responsible for determining the shot’s frame, camera angle, camera path, and lighting of each key animation scene. While the camera is virtual, and an artist, instead of a gaffer, fills in the lighting, the principle is essentially the same.

Blur Studios

Blur Studios is an Academy Award-nominated visual effects studio located in Venice, Calif. The company’s vast body of work can be seen in feature films, television shows, commercials, video games, and location-based attractions.

Walt Disney Animation Studios

Walt and Roy Disney founded the Disney Brothers Cartoon Studio in 1923. Known today as Walt Disney Animation Studios, it is the oldest subsidiary of the Walt Disney Company. Snow White and the Seven Dwarfs was released in 1937 as the first full-length animated feature film in English and Technicolor.

Character Artist

Video game graphics have evolved tremendously from the roving, pixelated yellow dot to the sophisticated 3-D characters in Modern Warfare. Studios rely on the artistic talents of character artists to drive the visual quality of the game, whether specializing in realistic human characters or amorphous creatures from another planet. The modern gamer is not satisfied with a good story and entertaining functionality alone—today’s player expects stunning art.