Tagged As: coding

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Engine Programmer

The engine programmer contributes to the design, addition, and modification of code and features that are built to enhance performance within a video game’s engine. This person works under the supervision of the engine lead and engine director to optimize memory and CPU capability, and to exploit the potential of current console platforms.

Tools Engineer

Tools, in the game development world, are specialized software applications that are designed to facilitate the work of designers, artists, and programmers. A tools engineer is the individual responsible for creating and maintaining that software for the studio. Game development studios use a number of third-party systems like Maya, Houdini, and the Unreal engine to bring characters and environments to life, but many studios also rely on in-house engineers to develop and maintain proprietary systems that are specifically designed to meet the needs of a particular game.