Tagged As: game development

The Following content has been tagged as "game development"


Insomniac Games

Insomniac Games is an independent game development company, founded in 1994 by President/CEO Ted Price. With the leadership of programmers Alex and Brian Hastings—serving as Chief Architect and Chief Creative Officer respectively—the team spearheaded the studio’s first title, Disruptor.

Irrational Games

Ken Levine, Jonathan Chey, and Robert Fermier founded Irrational Games in 1997. Purchased by Take Two in 2005, the studio briefly took on the name of 2K Boston in 2007, coinciding with the release of the BAFTA Best Game award-winning BioShock. In 2010, the company reclaimed the name Irrational Games.  

Cinematics Editor

In video games, cinematics editors progress the story and add a film-like quality to the user experience. A cinematics editor works closely with the larger department to craft animated sequences with attention to storytelling, virtual camera placement, and the established artistic style of the game.

Generalist Programmer

In the game development industry, programmers are divided into two categories: specialists and generalists. Those who are adept in several areas of coding and able to easily switch gears from gameplay physics to systems and engine scripting are considered generalists and sought after to enhance the flexibility of the programming team.

Front-End Developer

The title of the front-end developer can be applied to numerous responsibilities within the game development industry, but in this case, the developer is an artist and programmer who works on a creative team to design, build, and maintain applications and online presence to support a game product.

QA Design Analyst

In case it has not been made perfectly clear at this point, let it be reiterated once more: Game testing is more than just playing games. Quality assurance can refer to the process of identifying and fixing bugs but also to refining the player experience to produce a game that is as enjoyable as it is functional. The QA design analyst is a key figure in this process and is a subject matter expert on turning qualitative information into quantitative data.

Game Changer: Lead Analyst Darius Kazemi

If you want to break into the gaming industry, become a game tester. Of all the modern memes associated with launching a career in gaming, this one tops the list by a Crysis 2-sized power jump. More visitors to Get in Media inquire about this particular topic than any other.

Sledgehammer Games

Glen Schofield (creator of Dead Space) and Michael Condrey, both veterans of Visceral Games, founded Sledgehammer Games in 2009. The development studio is a wholly owned subsidiary of Activision Blizzard, located in the San Francisco Bay area.

Senior Animator

The senior animator works closely with the lead animator and art director to establish the overall aesthetic of a video game, as well as defining the methods and techniques to be used by animators within the department.

Blizzard Entertainment

Allen Adham, Michael Morhaime, and Frank Pearce founded the game development studio Silicon & Synapse before rebranding it in 1994 as Blizzard Entertainment, a division of Activision Blizzard.