Tagged As: Kickstarter

The Following content has been tagged as "Kickstarter"


Write Now: Narrative Designer Chris Avellone

No experience? No money? No industry connections? Don’t sweat it, says Obsidian Entertainment creative director Chris Avellone. If you want to make games or break into the gaming field as a writer, get started right now. No excuses.

Power to the People: Elisabeth Holm

For a producer, Elisabeth Holm is in an advantageous place. After spending three years as head of Kickstarter’s film team, Holm left her enviable gig of helping filmmakers find financial backing for their projects to do the same for her own.

Inside Indie Fund: The Business of Backing

Credit: Timothy BanksCredit: Timothy BanksIndie developers strapped for cash have limited options for raising capital. Without name recognition or heavy game festival accolades, it’s tough to attract interest from a publisher, venture capitalist, or angel investors.

Game Changer: Kellee Santiago

In March of 2012, Kellee Santiago and her team at thatgamecompany launched Journey, a PlayStation 3 game that scooped up eight Academy of Interactive Arts and Science awards including Game of the Year. Two months later, she announced she was leaving the company.

Dream Catcher: Matt Gilgenbach

Matt Gilgenbach knows how fast dreams can turn into nightmares. After graduating from the University of Michigan, Gilgenbach spent five years developing games for other studios before achieving his dream of launching his own titles. He even had a groundbreaking idea—a reverse shooter gamers would play backwards.

Run for Your Life: Alex Macmillan

Games don’t need fantastic storylines to be fun or commercially successful says Alex Macmillan. Describing his game Zombies, Run! as “a delivery mechanism to the story,” Macmillan and the rest of the gang at the London-based mobile development outfit Six to Start are so serious about creating compelling game narrative that they teamed up with established novelist Naomi Alderman to co-craft a heart-pounding plot to go with the interactivity of gameplay. The combination is paying off.

Tour Smart: Martin Atkins on Building a Fan Base and Packing the Venue

According to the gospel of Martin Atkins, there’s only one commandment emerging musicians should live by: Treat your art like a business.