Tagged As: qa tester

The Following content has been tagged as "qa tester"


Test Case: Debunking the Myths of Game Testing

Quality assurance testing is one of the most common ways to break into a career in video games, but it’s also one of the most misunderstood jobs in the industry. Year after year, development studios vet fresh-faced applicants who believe that QA is little more than an easy way to stash cash while playing their favorite games. QA testers in the trenches know that the job is real work.

Trion Worlds

Trion Worlds is an independent developer and publisher of massively multiplayer online games, founded by industry veterans Lars Buttler and Jon Van Caneghem.

SCE Santa Monica Studio

Best known for developing the God of War franchise, Sony Computer Entertainment’s Santa Monica Studio holds nine awards from The Academy of Interactive Arts & Sciences as well as British Academy of Film and Television Arts awards in Technical Achievement and Story and Character for God of War 2.

Gameloft

The Guillemot brothers, founders of Ubisoft, launched Gameloft in 1999. The French game development studio and publisher has more than 200 games to its credit, including the award-winning mobile Assassin’s Creed series. 

Telltale Games

Three veterans of the entertainment technology industry, Kevin Bruner, Troy Molander, and Dan Connors, founded Telltale Games in 2004. All are veterans of LucasArts, having worked on such titles as Grim Fandango, Star Wars: Rogue Squadron, and Star Wars: X-Wing Alliance.

Quantic Dream

David Cage, a professional musician and game designer, established the French game development studio in 1997. Today, Cage serves as President of Quantic Dream with CEO Guillaume de Fondaumière.

High Moon Studios

High Moon Studios is a video game developer best known for creating action titles based on licensed properties from the Transformers and Bourne films. The company is a subsidiary of Activision.

Vicarious Visions

Guha and Karthik Bala started Vicarious Visions in the basement of their parents’ home in 1991 while the two were still in high school. In 1994, the company was incorporated and moved to a college dorm room. Vicarious Visions signed its first publishing deal for the Synnergist PC CD-ROM that same year.

BioWare

Soon after graduating as medical doctors, Ray Muzyka, Greg Zeschuk, and Augustine Yip founded BioWare as a game development studio in Edmonton, Alberta, Canada. In 2008, Electronic Arts acquired the company.

Usability Researcher

Quality assurance testers are concerned with quantitative information, identifying and recording bugs in a game’s programming. Usability researchers, on the other hand, aim to track the qualitative response of a player, measuring the enjoyment factor when interacting with the game.