Tagged As: quality assurance

The Following content has been tagged as "quality assurance"


Soon after graduating as medical doctors, Ray Muzyka, Greg Zeschuk, and Augustine Yip founded BioWare as a game development studio in Edmonton, Alberta, Canada. In 2008, Electronic Arts acquired the company.

Usability Researcher

Quality assurance testers are concerned with quantitative information, identifying and recording bugs in a game’s programming. Usability researchers, on the other hand, aim to track the qualitative response of a player, measuring the enjoyment factor when interacting with the game.

QA Software Engineer

Game development studios rely on a number of third-party and proprietary systems to ensure the effectiveness of game testing, also called quality assurance. QA software engineers build and implement the tools necessary for game debugging, build verification, automated testing, and data analysis.

Physics Programmer

In the real world, matter is ruled by laws of physics as explained by guys like Newton and Einstein; but in the virtual landscape of video games, the physics programmer makes the rules.

Lead Game Tester

Game testing is an exact science, a process engineered to analyze a game objectively and pick out the harmful glitches that ruin the entertainment experience. To accomplish this mission requires a staff of meticulous and obsessive sleuths armed with keen eyes and an affinity for problem-solving.

Game Tester

People really do get paid to play video games: Quality assurance technicians, more commonly called game testers, help programmers and designers identify those obnoxious bugs that inevitably pop up during the development of a video game. Testers have a meticulous attention to detail, are compulsively methodical, and have the remarkable patience to repetitively play through a game to pick out every possible glitch—long after the initial novelty of the experience has passed.