Tagged As: quest

The Following content has been tagged as "quest"


Mission Designer

Every hero needs a mission—to save the princess, to capture the bad guy, to lead a team of post-apocalyptic survivors against a rabid population of mutant vampire zombie soldiers. The options are endless, and it is the job of a mission designer to understand how these scenarios will translate into interesting gameplay and design accordingly. Mission designers determine the objectives within a level, as well as how the game’s storyline and gameplay mechanics are tied to the overall progression of the player.