Tagged As: sound

The Following content has been tagged as "sound"


Creative Assembly Releases New 'Alien: Isolation' Dev Diary

The shadow of Aliens: Colonial Marines still hangs in the minds of players, but Creative Assembly is undaunted by the disenchanted masses. Alien: Isolation is shaping up to be the franchise game fans have begged for: a tense, terrifying survival horror experience that is true to the source material.

Michael Semanick: Re-recording Mixer at Skywalker Sound

Re-recording on films isn’t where you start; it’s a job you earn after years of doing every other sound gig. In charge of ensuring that the dialogue, music, and sound effects for motion pictures blend together seamlessly, re-recorders spend years building up experience and trust with directors.

Sound Effects Editor

Without the noises and sounds that accompany all physical action in real life, a movie or television show lacks the reality that our brains expect and need in order to fully become immersed in the viewing experience. The sound effects editor works under the direction of the supervising sound editor and is responsible for manufacturing, recording, and editing all sound effects tracks included in a film or TV show.

Associate Sound Designer

The associate sound designer is an assistant and apprentice to the sound designer on theatrical productions and live events. This person aids in the development of all audio elements, as well as collaborating with the stage manager and crew of audio technicians.

Supervising Sound Editor

The supervising sound editor is a department head who oversees the entire post-production sound crew, including the music editor, sound editor, Foley artist, and ADR editor.

Music Editor

A film or television show is not complete without a variety of music cues. The composer’s melodies flowing beneath the visuals lend emotion, suspense, and a depth of experience, as do source cues (heard when an actor turns on the radio or walks into a nightclub), or songs performed on camera.

Adirondack Studios

Co-owners David Thomas Lloyd and Christopher Detmer founded Adirondack Studios in 1975 in upstate New York with the core objective of providing custom scenery and technology solutions to the performing arts industry.

Audio Programmer

The audio programmer at a game development studio works under the supervision of the audio lead to develop tools used to integrate sound into the game, and write code to manipulate and trigger audio cues like sound effects and background music.

Sound Assistant

The sound assistant works under the supervision of the production sound mixer and boom operator to support the function of the sound department and maintain audio recording equipment. This technician is at the bottom of the ladder, but gains hands-on experience toward future career advancement.

Skywalker Sound

Skywalker Sound began as a three-man operation: Sprocket Systems, led by George Lucas, Gary Kurtz, and the young Ben Burtt. In 1987, the operation moved to the new Skywalker Ranch with three Academy Awards in tow. It was announced in October 2012 that Walt Disney Company would purchase Lucasfilm for $4 billion.