Tagged As: uncanny valley

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Crossing the Uncanny Valley: Javier von der Pahlen

At the 2013 Game Developer’s Conference, Javier von der Pahlen, director of R&D for the Central Studios division of Activision Publishing, and his colleague Jorge Jimenez of Activision Blizzard unveiled their next-generation real-time character rendering. It was jaw-droppingly close to the other side of the valley.