Insomniac Games

Location: Burbank, CA

Founded: 1994


Insomniac Games is an independent game development company, founded in 1994 by President/CEO Ted Price. With the leadership of programmers Alex and Brian Hastings—serving as Chief Architect and Chief Creative Officer respectively—the team spearheaded the studio’s first title, Disruptor.

Notable Products

  • Overstrike
  • Ratchet & Clank
  • Resistance
  • Insomniac Click
  • Spyro
  • Disruptor

What to Expect

As an independent studio, Insomniac takes great advantage of the freedom that affords during the creative process. Rather than taking orders from the mountaintop to design a franchise sequel or console port, the company invents original concepts that reflect the kind of games their development team wants to play. So far, that model has been very successful; Insomniac has sold more then 35 million console games worldwide, exclusively for the PlayStation series of consoles. The studio’s titles are published through an agreement with Sony Computer Entertainment.

In 2011, more than 200 developers were employed with Insomniac Games. Free to design its own production methods, the studio typically staggers development among small teams, giving ample time to thorough visualization and planning in pre-production, and overall longer development schedules. The company operates offices in Burbank, Calif., and Durham, N.C. It was announced in 2011 that Insomniac would begin work on two new IPs; one to expand from PlayStation 3 to include the Xbox 360, published by EA Partners. The second will be the first initiative from Insomniac Click, the social gaming division of the company.

Careers within the studio include positions for administrative personnel, as well as in animation, art, programming, design, quality assurance, and audio. Internships are also available for full-time students enrolled at an accredited university, college, or specialized game school. Entry-level positions include those for associate animators with at least an associate’s degree or two years of equivalent experience or education. Quality assurance testers (game testers) can find entry-level employment with relevant, practical experience. A particular degree is not required, nor is prior testing. However, applicants should demonstrate exceptional critical thinking skills, coupled with proficiency on multiple game formats and consoles. Candidates must be at least 18 years old, be local residents, and available to work in the studio 40+ hours per week. These are generally full-time, temporary positions, with a starting pay of $10 per hour. Mid-level to senior-level roles, including those in programming, require at least a bachelor’s degree or equivalent professional experience on at least one shipped title. The company does accept candidates for junior positions direct out of college.

The gaming industry is known for its employee amenities, and Insomniac is up to par. If hired, you can expect catered lunches every Friday, on-site massages, use of employee game lounge, and gym facilities. Other perks include the annual company cruise.


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